The Psychology of Video Games introduces the relationship between psychology and video games from the perspective of game makers and players. Assuming no specialist knowledge, it looks at how games are made, what makes them fun and successful, benefi
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Covering the elementary aspects of the physics of phases transitions and the renormalization group, this popular book is widely used both for core graduate statistical mechanics courses as well as for
Thomas, Mareschal, Dumontheil and the team of expert international contributors explore four main themes throughout the book. Specific topics explored include neuropsychological perspectives on socioe...