Gamification and Artificial Intelligence during COVID-19 - Prijzen

The health emergency caused by COVID-19 has been a global challenge. During this period, it was necessary to quickly develop solutions that were able to cope with the pandemic and help mitigate the effects that the new coronavirus was causing in many sectors. This book analyzes how gamification and artificial intelligence (AI) have been used during the COVID-19 pandemic in health and education. To this end, a review of the main applications of ga...

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  • Prijs28,99
Gamification and Artificial Intelligence during COVID-19
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  • EAN9783631869871
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166.538merken
940winkels