Gamification is the application of game-design elements and game principles to non-game contexts, and has been used to solve problems by applying characteristics of games. Though it has principally been applied in the areas of business and education, this book seeks to expand focus beyond this, looking at how gamification can be used for social change, the development of organizations and the implementation of the UN Sustainable Development goals...
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This study is an introduction to the problems of moral philosophy designed particularly for students of theology and religious studies. It offers an account of the nature and subject matter of moral r...
Naar goedkoopste shop Vergelijk meer shopsThis title is part of UC Press's Voices Revived program, which commemorates University of California Press's mission to seek out and cultivate the brightest minds and give them voice, reach, and impac...
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